VERSION 1.0.0 / BUILD 399

Your app, mapped out.

Features in build 399, awaiting App Store release.

Before you explore

Pro is required in build 399 to play a deck, use its CUE button or cue-play, set or trigger hot cues from the deck pads, preview a planned mix, and run automatic mixes or Sets.

Library browsing and organisation, analysis, saved Sets, cue-lab cue and loop preparation, saved marks and settings remain available without a subscription. Audio export is also available without Pro in build 399.

This inventory follows build 399’s app screens and Help. Hardware support and optional Apple Intelligence features depend on your device and setup.

Library and music files

Where: Home → Load Tracks; Library

Bring your own music

Load folders containing WAV, AIFF, CAF, MP3 and M4A files. Browse All Tracks, Recently Added, Pending Analysis and source folders.

Find and organise tracks

Search and filter the library. Rows show artwork, title, artist, tempo, key, energy and duration. Missing files are flagged so they can be located again.

Keep originals intact

Removing a source folder removes its library references after confirmation. Your original audio files are not deleted or overwritten.

Prepare either deck

Use Load A or Load B, a track’s context menu or drag and drop to prepare a deck.

Track analysis

Where: Library → Analyse

Tempo and musical structure

Analyse tempo, beats, bars, musical key, loudness and track sections such as intros, builds, drops and outros. Results are saved locally.

Check the grid

Review the detected tempo and beat grid before performing. Correct half-time or double-time estimates and reanalyse when necessary; analysis is an estimate, not a guarantee.

Playlists, Smart Playlists and Sets

Where: Library sidebar; Set Director

Playlists and automatic collections

Build playlists manually or use Smart Playlists with rules such as tempo ranges and analysis status.

Ordered set planning

Build an ordered Mix Queue, plan a full mix or ask for a best order. Planning creates a Set without rearranging the original playlist.

Explicit playback control

Review and save a plan, then choose whether to perform manually or use LIVE DIRECTOR. Saving a Set does not start playback.

Two-deck performance

Where: Performance

Deck A and Deck B

Play and cue two tracks with jog wheels, tempo controls, channel meters and waveforms. Use the jog wheel to nudge timing or scrub through the track.

SYNC and quantize

Use analysed beat grids to align tempo and beats. Quantize helps place cue, loop and jump actions on the musical grid.

Preparation and Performance profiles

Choose how cues behave on a stopped deck, depending on whether you are preparing music or performing.

Hot cues and track preparation

Where: Performance; CUES / LOOP

Named, coloured hot cues

Two banks of eight hot cues provide saved positions in a track. Name and colour cues, with Gate and Slip Gate actions for performance.

Cue and loop timeline

Review cue markers, loop ranges and track sections together. Adjust preparation points before using them in a set.

Loops, beat jump and effects

Where: Performance deck controls

Manual and saved loops

Set Loop IN and OUT, reloop and save loops. Choose beat, bar or phrase loops, including bar lengths from 1 to 32.

Loop performance

Use Loop Roll, change loop length and jump by musical increments to repeat or move through a track.

Tempo-synchronised echo

Choose echo timings including half, three-quarter, one and two beats. Shape feedback and decay, or use echo-out to finish a transition.

DJ filter

Sweep low-pass or high-pass filtering around a neutral centre position. Held loop effects add momentary performance changes.

Mixer and audio levels

Where: Performance centre panel; Mixer

Channel and master controls

Mix with channel faders, crossfader, trim, three-band EQ, filters and a master level control. A separate Mixer view offers another workspace.

Level management

Automatic gain normalisation, manual trim, meters and a master safety limiter help manage level changes.

Headphone preview on Mac

Choose a separate headphone cue device to preview music before it reaches the main output. Available routing depends on your audio hardware.

LIVE DIRECTOR and transition planning

Where: Library → Live Director; Transition Lab

Plan and audition a pair

Inspect phrase alignment, blend length, level curves and bass-swap moves. Read the explanation and audition before accepting a transition.

Edit the arrangement

Move an arrangement by whole phrases and add, move or remove fade-curve points. Review warnings and make the final musical decision yourself.

Whole-set mixing

Run an ordered Set with the Director or take manual control. Conservative fallback transitions help handle unsuitable pairs; results still depend on the source tracks.

Local preference learning

Rate transitions positively or negatively. After enough ratings, local preferences help choose between otherwise suitable plans.

Optional AI Assistant

Where: AI Assistant; Settings

On-device assistance

The assistant is off by default and works when requested. It does not independently start playback.

Smart Prep

Review suggested preparation and cue positions, then approve or reject them.

Next Track suggestions

Rank possible next tracks using tempo, key, energy and sound. Suggestions do not automatically load a deck; a score is not a probability of a safe mix.

Set Builder

Draft a Set using duration, starting and ending tempo and an energy curve. Review the draft before saving or playing. Manual fields remain available when Apple Intelligence text interpretation is unavailable.

Manage preferences

Reset learned preferences and control preparation behaviour in Settings, including pausing preparation when MIDI hardware is connected.

MIDI controllers and mapping

Where: Tools → MIDI Controllers

Connect your controller

Use supported USB or Bluetooth MIDI devices. Select a factory profile automatically or manually, or disable a device.

Learn and customise

Learn, clear or reset mappings for deck playback, cues, tempo, effects, EQ, filters, faders, crossfader and library browsing/loading.

Profiles are starting points

Included controller profiles may need adjustment in-app. They do not guarantee every hardware function. Jog mapping supports nudging rather than vinyl-style scratching; controller lighting and stem-mute functions are not promised.

Optional stem model setup

Where: Stem Separation; Settings

Download only when requested

Stem splitting is optional and off by default. Model setup downloads a machine-learning model from Hugging Face over Wi-Fi or Ethernet, verifies it and stores it locally.

Build 399 limitation

The stem setting is saved but separation is not connected to track analysis in this build. This is not a promise of live per-deck vocal, drum or bass mute controls.

Save plans and export audio

Where: Share; Save Mix; Save Set Plan

Audio export formats

Export a planned mix or Set to AAC or Apple Lossless in M4A, AIFF, FLAC or WAV. Bit-depth options depend on the format; MP3 export is not included. Audio export is available without Pro in build 399.

Track positions

Export track chapters and a companion CUE sheet where supported.

Reopen your work

Save Mix files (.nfx) and Set Plan files (.nfxp) to return to planning later. Exported audio is saved to your chosen location.

Access, subscriptions and help

Where: Tools → Account & Purchases; Help

Free library access and Pro performance

Pro is required in build 399 to play a deck, use its CUE button or cue-play, set or trigger hot cues from the deck pads, preview a planned mix, and run automatic mixes or Sets. Library browsing and organisation, analysis, saved Sets, cue-lab cue and loop preparation, saved marks and settings remain available without a subscription. Audio export is also available without Pro in build 399.

Apple Account purchases

Purchase, restore or manage Pro through Apple using your Apple Account. There is no separate A/B TEKNIQ sign-in. Local prices and eligible trial terms are shown before purchase.

Getting started

Use the Beginner’s guide and built-in Help, or download the free SYSTEM 174 sample tracks. Home’s What’s New and Coming Soon content loads from abtekniq.app.

PLANNED / VERSION 1.1.0

Reactive visuals. The full picture.

Expected in version 1.1.0. These features are not available in version 1.0.0, build 399.

This is the planned main-app scope, based on the Visuals companion and its integration plan. Final availability depends on integration and release testing; a release date has not been announced.

23 visual modules

The planned catalogue includes Cosmic and Circuit Breaker (called Circuit Bloom in the companion).

Cyan trails and dotted grids curve through a deep blue tunnel.

Cosmic

An evolving space journey through planets, atmosphere, surfaces, underwater scenes, tunnels and developing worlds.

Nested green, cyan and blue neon rings form a geometric tunnel.

Neon Pulse

Fifteen evolving neon variations with geometric passages and light structures.

Green wireframe waves stretch towards a dark horizon.

Wave Terrain

Waveform landscapes, moving meshes and kick-driven ripples.

Small cyan particle rings glow against black.

Particle Storm

Music-reactive embers that fade and respawn, with an adjustable particle limit.

Multicoloured mirrored patterns radiate from a central star.

Kaleido Reactor

Folding, rotating and evolving kaleidoscopic geometry.

Green and grey light grids recede towards a central opening.

Warehouse

Procedural architectural chambers and geometric environments.

No preview available

Data Flux

Your words and phrases drawn, fragmented and animated with the music.

No preview available

Aurora Flow

Flowing layers of coloured light curtains.

No preview available

Circuit Breaker

Growing arrows and vectors that collide, branch and leave fading trails.

Glossy multicoloured spheres float against black.

Collision Balls

Differently sized and coloured 3D balls that bounce, collide and burst.

No preview available

Beat Blocks 3D

Music-driven falling blocks, with completed rows exploding into particles.

No preview available

Alien Dance

Animated alien variations, coloured lasers and particle explosions following musical hits.

No preview available

Gravitational Lens

Expanding, tumbling light rings and warped starfields.

No preview available

Plasma Bloom

Branching electrical plasma arcs inside a glass-like globe.

Blue and pink rounded liquid forms merge against black.

Lava Flow

Glossy, oil-like bubbles that merge, stretch and separate with musical energy.

No preview available

Prism Storm

Moving dimensional crystals and luminous prism structures.

No preview available

Sonic Loom

Spectral ribbons woven into evolving patterns.

No preview available

Flux Core

Charged light rings moving around an evolving energy core.

Purple and blue hexagonal panels form a tiled surface.

Hex Panels

Raised hexagonal tiles with musical lighting and impact ripples.

Pink and blue concentric waves ripple across a star field.

Shockwave

Expanding musical impact rings through cosmic particles.

No preview available

Storm Skies

Energy-driven transitions between calmer skies, clouds, rain and lightning.

Vinyl records and coloured radial fragments float against black.

Vinyl Fleet

Flying, spinning records that shatter into fragments on musical impacts.

No preview available

Disco Lights

Colourful moving downlights and off-screen mirror-ball reflections.

Music-reactive controls

Follow the audible mix

Visuals are planned to respond to the master output, including deck levels, EQ, filters, effects, crossfader and master processing. Headphone cue and preview audio are excluded.

Eight spectrum bands

Adjust eight frequency controls covering 20 Hz to 20 kHz. Choose separate-band or blended-spectrum mapping, smoothing, global settings, module overrides and bass-weighted defaults.

Bass, kicks and transients

Separate low-frequency response and rhythmic hit detection help visuals follow sustained bass and individual impacts. Playback, pauses, tempo changes, loops, seeks and transitions should remain in step.

Particle density

Particle Storm is planned to offer a 4,096–16,384 particle limit, starting at 4,096, alongside reset controls.

Visual sequences and saved Sets

Choose and order styles

Select multiple modules, arrange their order and cycle automatically using musical intervals. Choose a direct switch or crossfade between styles.

Variations and overlays

Generate new variations or retain saved seeds. Global text and track overlays remain independent of module changes.

Set-linked recipes

Save a visual recipe and sequence with a Set. Use visuals during manual mixing, LIVE DIRECTOR, Set Director and AI-created planned Sets.

Continuous animation

Changing inspector tabs or navigating the app is planned to preserve the renderer, sequence and current visual state.

Track information and custom text

Artist and title LCD

Show artist and title in digital LCD-style lettering, with scrolling for long names, Unicode fallback and system-font selection. Track cards default to fading after 15 seconds.

Numbered track announcements

In a Set, show the incoming occurrence number, artist and full title when that track becomes audible. Repeated tracks retain their separate positions. Preloading, headphone audition and aborted unheard transitions should not trigger an announcement.

Pause and replay

Outside a Set, use NOW PLAYING. Pause freezes scrolling and fading; Show current track replays the information without changing playback. Preview and export use the same announcement timeline.

Your own words

Add up to ten words or phrases, initially A/B TEKNIQ and VFX DEMO. Use a searchable system-font picker and fallback fonts. Control custom text and track information independently across modules, preview and export.

Video backgrounds

Up to ten local clips

Choose, order and loop local videos silently behind the generated FX. Adjust background visibility from 0% to 100% independently of FX opacity.

Framing and layers

Handle clip orientation and aspect-fill framing, keeping video behind effects and text. Include backgrounds in exported movies.

Local media access

Restore saved permissions or relink missing clips. Unsupported or corrupt clips should not interrupt music. Variable-frame-rate and HDR support remain subject to release verification.

Preview and presentation

Landscape and portrait

Use 16:9 landscape or 9:16 portrait framing in a dedicated Visuals workspace, with an optional preview in Performance.

Presentation output

Stage-only full-screen presentation is planned. Change framing without resetting audio, animation or the track display; music should continue if an external display disconnects.

Motion and access controls

Reduce Motion, visual-intensity restraints, keyboard operation and VoiceOver support are part of the planned scope. Intensity controls do not guarantee suitability for every photosensitive viewer.

Mac and iPad

Main-app integration targets macOS 26 and iPadOS 26. iPad behaviour and external-display support need their own implementation and physical-device acceptance checks.

Video export

Audio and visuals together

Export a source track with its sequence and audio, or a complete planned mix with its actual transition schedule, mixed audio and numbered track announcements.

Formats and social presets

Plan for H.264 MP4 and supported MOV/HEVC options, landscape and portrait output, TikTok, YouTube Shorts and Instagram Reels presets, a smaller-file social preset and native-rendered HQ options.

Full length or excerpt

Choose full-track or explicit excerpt durations. Include backgrounds, custom text and track LCD composition. Capture the selected Set and visual recipe when export starts.

Export controls

Fast mode by default, optional Cool mode, progress, approximate time remaining, measured export speed and cancellation. Protect existing destination files and clean up temporary output.

Long mixes and live playback

Keep memory bounded, give live playback priority and reuse rendered audio between landscape and portrait jobs where practical. Long-export endurance and audio/video alignment require acceptance testing.

Improvised performances

A saved plan alone cannot reproduce an improvised live mix. Faithful export requires captured master audio and the actual timed track and visual events; this remains an integration requirement, not an existing recording guarantee.

Preferences, performance and feedback

Remember your setup

Retain mappings, module overrides, sequences, seeds, custom words, backgrounds and output choices. Import companion settings explicitly and preserve existing library, cue and Set data.

Controlled restoration

Restore media access or ask for relinking. Restoring preferences must not automatically start audio or an export.

Adaptive rendering

Bound GPU and decoder work, reduce visual quality under memory or thermal pressure, and keep music running if visual observations are dropped.

Diagnostics and feedback

Plan for frame-timing and musical-response diagnostics, plus user-invoked feedback capture with a chosen save location. No automatic upload of music, video or library metadata.